Showing posts with label Dark Elves. Show all posts
Showing posts with label Dark Elves. Show all posts

Wednesday, 23 December 2015

Acceptable in the '80s: Marauder Miniatures Dark Elf Army


It has been a fair few months since we last dipped into Acceptable in the '80s, my history of Warhammer Third Edition through its releases, supplements and associated publications. We are drawing close to the end now. With only seven issues remaining until the first Fourth Edition rules are published! Still, Warhammer sees a bit of a late surge of activity, after a long period of not really being discussed in the magazine. You will have to remember that this period was the mighty age of the Big Box Game, and Space Marine, Dark Future, Heroquest etc were all on the shelves and were often expanded on in the magazine. 

White Dwarf had by now lost it's community feel. 'Eavy Metal articles tail off for a while, largely due to the fact that Bryan took all of the models with him when he sold the company. New models, and indeed games, would follow along shortly, as the company was in dire need of cash. Still, there are one or two gems still to discuss and today's visit is no exception. 

For it is the turn of the Marauder Miniatures Dark Elf Army. 


Karasashalla's Reavers

I must admit to really admiring this army. Looking down at the yellow circle to read the price of this collection on release is enough to make a leadhead weep these days, with eighty four metal models for eighty pounds! The sculpts are nicely varied too, which is something I value deeply about Oldschool Warhammer forces but that is just a quirk peculiar to me I guess, give me fiddly to rank up models any day of the week over generic poses.

There are some fantastic models here, most notably the command figures. Both the mounted leaders are well designed, even if they are sitting on the same cold one sculpt, but it is the Deathcap Hero that has to be one of the finest Marauder Miniatures of all time. It is a tried and tested pose I know, but the combination of the armour, helm and gigantic sword really do tick all the fantasy boxes for me. I know that this range isn't as graceful as the earlier Bob Naismith one, produced for Citadel, but the chunky militant look really chimes a bell, don't you think?

The two crossbow 'regiments', if a unit of ten could be considered such, are probably the weakest design wise in the army. Still, they are solid enough models, even if some of the paint jobs here are a little to be desired. As we know from Tim Prow, Andy Craig and Darren Matthews - these models were often painted at speed during lunchbreaks as a favour to the Morrisons. 



The rest of the infantry models are suitably twisted and look nice and varied which grouped together. Worth mentioning here is the standard bearer model (which appears twice in the advert), as I am pretty certain that I have seen that standard at the Wargames Foundry in Bryan's collection, though it seems to have become detached from the original figure. 

The Whelp Masters are great figures. And the warhounds are unusual in that they are rather historical in nature. These models would serve just about any force that can deploy warhounds, as with a change of colour you can have chaos, undead - whatever. They are certainly worth looking out for, if dangerous canines are your thing. 


To round things off, we have the Dark Elf cavalry that we discussed way back when. They appeared originally in White Dwarf 125 if you are interested in such things. Sixty-five pounds would have seen you fielding twenty mounted Dark Elves. Not bad at all. 

All in all, a solid release from Marauder. Who at this time were the only regular source of new releases for Warhammer Fantasy Battle. It makes me wonder if these deals were actually 'worth it' back in the early '80s. I mean, £80 is a fair bit of money today, twenty-five years later, and if you whack the amount into an online 'value' converter it states that the sum is equivalent to just over £160. 

That seems reasonable to me, if you think you'd be getting eighty odd models for your money. What do you think?

Orlygg





Saturday, 27 December 2014

Acceptable in the '80s: Marauder Mounted Chaos Knights and Dark Elf Shadow Scouts


Welcome back to Realm of Chaos 80s! If you are anything like me, you are probably thoroughly sated by the excess of the Christmas period and ready to settled down once again into something that resembles a routine. I am quite lucky as I still have well over a week off before the return to school and I always use this time to get a good bit of painting done, usually finishing off some of those projects that never quite made it through the rest of the year. 

Before I dust off the paint brushes and get started, let's discuss the next installment of Acceptable in the '80s: my history of the Warhammer Third Edition. By now we have reached December 1990 and things are really beginning to change at Games Workshop. Bryan Ansell, for so long the visionary behind the Warhammer Mythos, had been spending more and more time overseas expanding the company in the USA. The sale of the company was only months away. The first signs of the future of Warhammer and 40K can be seen... The beginning of the phasing out of RPGs, streamlining the rulesets and a major shift towards a much younger market. 

The Golden Age of Games Workshop was drawing to a close. 

Still, Citadel and Marauder still had plenty of gems to share with us as we shall see. 

Marauder Mounted Chaos Warriors


Now the first thing you notice about these models is how closely they resemble the 'on-foot' versions we talked about in September. If you are not sure what I mean by this then pop over to this article on the Marauder Chaos Warriors. They are obviously conversions based on the original models, with changes to the weapons (most notably the lance) and legs. I have always found it curious that Marauder didn't put out any more chaos warrior models, especially when you consider how popular the figures are, but there you go.

These models are now highly sought after with the collectors and the horse can often sell for £10 each! Personally, I much prefer the Citadel warriors myself but I can appreciate why these models still prove very popular with people today.

Its the painting that interests me the most though, especially those shields. The tree bough example (bottom left) we have spoken about before on this blog and is one of my favourite freehand shields. Like all great designs for shields and banners, its really quite simple but the orange background creates a great sense of brooding atmosphere. The second freehand design (bottom right) has always reminded me of a Tzeentchian chilli pepper but continues the theme of using a bright background with darker foreground detail.

A very effective combination.

The other two models sport the new plastic Marauder shields and these, though they paint up very well, spell the beginning of what we would come to expect, shields and banners with all the detail provided. The age of the freehand design being actively encouraged by 'Eavy Metal and Games Workshop generally was passing with the shift to a younger market.

Dark Elf Shadow Scouts 



Now I must admit to not really having taken notice of this little set of models before writing this article. Looking at the models now, I find that I really, really like them. They share some elements with Bob Naismith's original sculpts but that have a strong nautical flavour that makes them seem all the more piratical.

Again, the paint jobs on these models really bring out the feeling that these menacing chaps are reavers of the sea. Brought up on saltwater and slaughter. They are a worthy contribution to any Dark Elf force in my opinion. 

Tuesday, 11 November 2014

Acceptable in the '80s: Marauder Black Orcs, Dark Elf Assassins, Chimera and War Wyvern


It seems to be a case of long time no see here are Realm of Chaos 80s! Well that would be down to the fact that I have gone and injured myself. Nothing serious, but enough to prevent me from sitting at a desk for more that five minutes without serious discomfort! Hence a lack of postings on this blog, or anywhere else either for that matter. Now before you go imagining acts of daring-do, it was merely a crick of the back after picking up my two year old daughter, but it was a thorough pain!

On top of that, it appears that my email account has been totally spammed while my eye was away and now I need to have a major deleting session of junk. If you are waiting on a response for me, please do email again incase I have missed you while I have been away!

Anyway, back to business... Our little journey through Warhammer Third Edition is coming to its conclusion. We are well into 1990 now and the game as we knew it only had about eighteen months of 'officialdom' left! Things have certainly changed enormously during its lifetime - with the release of more and more plastic kits, a shift in style in regards to sculpting and the incredible success of Rogue Trader/Warhammer 40,000.

But believe it or not, there are still a few items to document and one such release is what I bring forth for your reading pleasure today.

MM27 Giant Black Orcs

Now these were a popular release back in the day, as I can recall seeing them in nearly everyone else's collection but my own. That fact that some of them (C and D particularly) are nearly always on eBay is perhaps testimony to how many were bought over the years. The first thing you will probably notice if you are comparing these models with the earlier Citadel ones from the 1980s is just how large they are. The are very, very big goblinoid models indeed, even by today's standards. I must admit to having owned model C quite recently, and I think I have lost him somewhere, and for quite a while I was put off painting him up due to the model's enormous size. Since researching this article, I have discovered that I was quite wrong in my original view that these models are just another example of the 'oversized' nature of Warhammer in the 1990s. In fact, these models are supposed to represent that very largest, meanest 'Black Orcs' to be found in the Old World or anywhere else!

Obviously, you are going to be hard pressed to get a varied unit out of just four models, though I have met enthusiasts who just love ranks of identical models all painted up and looking in the same direction. Each to their own and all. My feeling is that these miniatures would make fantastic character models for champions and leaders of your Orc warbands. I particularly like the first two models (A and B) in that regard.

Do they stand up against Kev Adam's best work? They have a certain brutish cunning that gives them a clear sense of character yes, and they are varied enough to avoid the 'indenti-kit' look of more modern orcs and goblins. I would still seek out Kev's work as a preference (but that is just my personal taste) but I would be happy inlcuding these big lads in any goblin horde I was amassing.

M73/5 Dark Elf Assassins

These are not my favourite releases from Marauder I must admit. I just cannot get on with the concept behind the models. To me, they really do look like members of a really poor heavy metal band circa 1987. There are shades of Spinal Tap in there too! Perhaps this was deliberate but they really are not as good as Bob Naismith's Dark Elves and Witch Elves that he produced in 1987. This is a real shame, as there is much to commend the Marauder Dark Elf ranges we have already seen, especially the cavalry. I won't be in any hurry to acquire these I can tell you.

MB08 Orc War Wyvern

Looking back, I have absolutely no memory of these model anywhere. Not even in the pages of White Dwarf or on eBay. If I think 'War Wyvern' I instantly think of the Citadel Miniatures boxed version and nothing else. The fact that a painted version of that model appears in the WFB3 rulebook only further solidifies the image of that model in my mind.

That is probably the problem with this model for many. It lives in the shadow of its grander, more well known and perhaps more iconic big brother. Its not a bad model at all and the additional of a choice about the rider, between Champion and Shaman, is also a boon. In fact, the riders are quite useful if you are after character models or even a little variation on other mounted units.
But the model does lead me to one question! Why don't orcs ever ride horses?

MM44/2 Chimera

Now this is a good solid model. Considering that it is supposed to represent a mythical/chaotic beast of terrifying power, it goes some distance at actually suggesting that the creature in question is seriously substantial. For starters, the model really is a great size and seems to dwarf the square monster base upon which it resides. The choice of heads is also worthy of note for the range on offer, with the eagle and rat heads being my favourites. To me, this version of the beast is the definitive one put out by GW over the years. A lovely model and one I really do recommend you pick up if you are into collecting or fielding monsters.





Friday, 29 August 2014

Acceptable in the '80s: Dark Elf Cavalry and Cold One Riders


We have reached issue 125 of White Dwarf now in our history of Warhammer Third Edition and the big releases this month are the excellent Marauder Dark Elf Cavalry and Cold One Riders. I have seen a number of very well painted versions of these models over the last couple of years and I have always fancied having a go at them myself. Sadly, I have yet to win any auctions for any of these beautiful models!

Let's a have a look at them then shall we?


The first thing that may well strike you when studying these models are the distinct differences between them and the Bob Naismith range from three years before. These models are chunkier and more military in their look. I don't know about you, but there seems to be a late Roman feel in the design, especially with the cavalry figures on the top of the page. 

It appears to my eyes that there is a single creature model ( an armoured horse and cold one) and a range of interchangable bodies and weapons. Lots and lots of options then, and perhaps more importantly, a range of attachable weapons, showing once again a sign of things to come. 

The second page from this advert shows off those addition weapons in line drawn extra detail. 


Spears, hand weapons and crossbows certainly give you plenty of options when it comes to putting these models together and reminds me very much of the more recent GW box sets from which you can build different types of units. The small print at the top of the ad conforms this, telling us that units of 'Doomsteeds, Dark Riders, Helldrakes and Doomdrakes' can be created from these models. 

The painted colour schemes are also worth a mention, with the orange, red and black look being quite striking. I have always painted my dark Elves in golds and purples and these two units have shown me that other schemes work just as well. 


Well, before I disappear int the ether of the Realms of Chaos of the 1980s once more, I shall leave you with this advert for the original GW Warhammer Novels. Expect a series of posts about this books coming in the weeks ahead as I hope to re-read them and review them for your old school enjoyment!

Orlygg

Sunday, 27 July 2014

Acceptable in the '80s: Marauder Releases from White Dwarf 120 and 121


With the weather being so hot at the time of writing, I have found it hard to do little but laze about on my holidays and cook tasty meals for my family. Oldhammer related work has ground to a halt. Things seem a little cooler today, so I am back at the desk, though my goal at the moment is review the next releases of Marauder miniatures rather than wield the paint brush. Right then, where are we in this journey through Warhammer Third Edition? These releases featured in White Dwarf 120 and 121 and saw the introduction to something that got many of us fantasy nuts drooling - Marauder regiment and army deals. 

Issue 120 saw the arrival of some more Dark Elves into the range, or more precisely, Witch Elves. I find these models rather chunky and frankly, rather manly. The Bob Naismith Dark Elves are much better in my opinion, and far more lithe. I traded some away a few days ago to Stuart and am now lamenting their loss. Still, their absence from the collection just gives an excuse to buy some more in the future. The paintjobs are little better and have a distinct whiff of the 'Red Period' of painting that followed the 'Classic' Bryan Ansell years. 

Things improve further down the page with a second visit to the incredible Marauder dwarfs. I have written about these before and I have stated that they are probably the greatest dwarfs ever cast. My opinion hasn't changed since my last visit to the models and the standard bearer is a thing of beauty, both for the actual sculpting and its exquisite paint job. In fact, the entire command range are practically perfect and shame the entire modern dwarf line all the way to the headmistress' office. 

Finally, we have the Orc stone thrower. Considering they are not by Kev Adams, these greenskins are really rather good, though shades of the Man Mangler remain. I would be happy to own this model and paint it up for my Goblinoid army, as I expect would many of you. 


It being the very late 1980s at this point, colour photographs in magazines were still expensive and black and white was still used extensively- its funny what you forget, isn't it? Sadly, we have no photographs of the remaining Witch Elves, nor the goblin regiment but what we do have is an intriguing reminder of the Marauder Blade painting competition. Its often forgotten these days and I wonder what happened to all those blades?


And so we are on to White Dwarf 121 and the first army deal from Marauder. I loved these as a youngest for two reasons. One, the painted models. Two, the background context that the army was put in. Many of the models on show here were previously shown only as line drawing and its fantastic to see many of them, even though some of obscured in the second rank. Two models here catch my eye as being worth a mention, namely the Deathcap Hero (in a classic pose for a single cast model) and the brilliant standard bearer. 


And here is the rest of the force. Gorgeous when arrayed together. The perfect mix of riotous colour and conformity which, perhaps rather surprisingly, works as a whole. Of note here are the excellent Marauder shields, which are a mixture of freehand designs and painted cast patterns. The price is enough to make you weep all these years later, £50 for 78 Dark Elves, 4 Warhounds and a FREE Darklord and Deathdealer on Cold Ones. I for one, recall pouring over this article and vainly attempting to construct a plan that would see me having £50 to spend on them. I failed, as I expect did many of you! Still, it just goes to show, GW did once do deals.  


A simple army list has been included at the end of the article along with an intriguing ad for Abandon Art. These days Fantasy and Science Fiction tropes have become rather mainstream, especially in the world of computer games and have in many cases become rather generic. One bald 'Space Marine' looks much like another in games like Mass Effect, Gear of War and so on. Fantasy has had a similar fate, though there have been exceptions, like the startling original world of Morrowind in the Elder Scrolls series. Adverts like this remind us that back in the later '80s Fantasy was much less mainstream as it is now and subsequently was treated a little more seriously. A quick glance at some of the artists involved is impressive and I would certainly love to walk through the gallery to this day! 


The final image shows off the Warhounds in further detail. I haven't got much to say about them really apart from pointing out that the dogs do look a little 'cute'. When compared with the Troll Slayers you can catch another whiff of the 'Red Period' with the dominance of that shade, and its cousins, in the paint schemes. I rather like the Troll Slayers, don't you?

What is interesting is that the Painting Competition I mentioned earlier seems to have been renamed in the past month. Its now the 1990 marauder Blade Painting Competition. It sounds MUCH more impressive doesn't it. I wonder who won it and what the winning entry was? 

Anyone know out there?

Orlygg

Wednesday, 16 April 2014

A Warhammer Bestiary: Elves


Its been a while since I last painted any models in my Warhammer Bestiary project. If you don't remember what I was trying to do, I was attempting to paint an example of every model listed in the Warhammer Third Edition bestiary. I had made some pretty decent progress until I reached the elves, then something about the race just put me off. I have never been a fan of the fey ones if I am speaking honestly, and this lack of inspiration made work a turgid chore.

However, looking back now I found myself really enjoying the challenge of painting each of the four types and making them different once I got going!

Looking at the top image from left to right you have a Sea Elf, a Wood Elf Wardancer, a High Elf and a Dark Elf. 

The Sea Elf was the first model I worked on and I was keen to capture the feel of the sea and the maritime swashbuckler about him. I picked a Jes Goodwin Silvan Elf from the mid '80s Lord of the Rings range. Doing my best to do an 'Errol Flynn' colour scheme I worked from a blue trousers and whitish shirt look over a blackjack, dotted with silver and gold studs. I painted the equipment with reds, bright greens (proper old school Citadel colour that!) and golds. One area I was keen to improve was the painting of hair, so after a few chestnut and brown ink washes, I worked up the colour into a fairly flat blonde. Over this I highlighted on my own strands of hair taking the mix up to an almost white mix of the original tone. 

The High Elf came next and with this colour scheme I was inspired by the Ancient Greeks. Whites and golds were the orders of the day here, with very pale browns and greens for the non-metallic clothing. I found that by mixing my dark brown ink with chestnut I could create a shade that really brought out the depth of the gold. It was a simple case to highlight up with the original mix for the gold's base colour to bring out all of the detail. Gold predominated here as I was keen to reflect the wealth of the High Elves. I choose a fairly ubiquitous figure from the 1987 elf range (also by Goodwin) as I wanted something that was as far removed as I could achieve tow hat many people consider a high elf to actually look like. 

Next, I worked on the Dark Elf and chose a female model for the first time in this painting project. I really like this (Naismith I think) sculpt. Though its female it doesn't really have any of the silly boob fixated armour or impractical clothing that often plagues these sorts of designs. I kept the gold from the High Elf but darkedn it doesn somewhat with black ink washs. I picked out much of the colour of the colthing with purple and black as these are great tried and tested tones for villainous characters. I used an almost white to pick out the bone knife in her left hand as I wanted a different colour to contrast with all the dark tones. I was very pleased with the way the hair turned out too, it was very simply done, a little bit of edge highlighting and drybrushing. Though I feel the results are more to do with the sculpting of the hair rather than the skill of my painting! 

Finally, the Wood Elf Wardancer. This was quite a quick job really. You will probably know by now that the model is by Jes Goodwin. Much of the top half of the model is flesh, and I found quite a nice new way of creating a ink wash by mixing chestnut and red inks together. The hair was just a variant of the mthod I used on the High Elf and the Sea Elf. For the clothing, I choose two shade of contrasting greens to represent the woodland lifestyle of these warriors and these were quite simple to work up to a highlight. The flesh proved more of a challenge and I have been working on my methods for painting skin. I had a go at damp brush blending (a tip picked up from Andy Craig0 and was quite pleased with the result. A technique to try out again in the future. 


Next I had to work on the shields. As you may know, I used to be the crappiest freehand painter in the history of freehand painting. But through close inspection of the old school masters, I was able to refine my skills. I chose symbols that best reflected the background to each elf. A fish forthe Sea Elf, sylised leaves for the Wood Elf and High Elf and a dreaded spider for the Dark Elf. Source material for these designs came from a Google image search and were very useful indeed. When doing freehand painting like this it is essential to keep your paint very fluid, almost like milk, and to avoid overloading the brush to prevent flooding of your painting surface. On tip that works for me is the mixing in of a similar coloured ink to the colour you want to use, roughly 50:50 and this allows me to really move the paint easily but not loose depth of colour through watering down. 


Before I leave you, I mocked up a joke 'diorama' like you used to see in White Dwarf. The caption could read something like, ' A Sea Elf adventurer and his companion tackle a Dark Elf and her zombie slave while a Wood Elf looks on from the bushes!' 

So what do you think about my latest painting efforts. Opinions are always welcome here and I find them very constructive indeed! 

Wednesday, 18 September 2013

Raiders of the lost adverts: Marauder Dark Elves and Rogue Trader

As you may know, we have reached White Dwarf 114 in our journey through Warhammer Third Edition. Its been quite a trip so far, hasn't it? Where did we start? Issue 93 I think, so that is 21 White Dwarfs later, or nearly two years of product life. All of the major supplements have been released, save the delayed Lost and the Damned but in the coming months there would be a series of large scale 'Warhammer' spin offs to hit the market, inlcuding the genre defining Heroquest!
 
Issue 114 of White Dwarf contains a few randon adverts that are probably well worth a mention here on Realm of Chaos 80s. The first of these are the second month of releases of Marauder miniatures. The Morrisons produced a range of Dark Elves that certainly shared some of the characterists of those sculpted by Bob Naismith but have a far chunkier feel. As with the previous month's releases, I have softened to these, though I have yet to consider collecting Marauder in any series way as I do with Citadel. I certainly intend to do so in the future.
 
What to you readers feel about this small set of miniatures? Are they marmite models or something that you treasure and intend to field in some future, but not to far off, Warhammer battle?

There are some excellent poses here, and a few not so inspiring ones. Its interesting to see the plastic Marauder shields with freehand painting on, as I came to see these as being far more simplistic that the 'classic' old school shields of a few years earlier. It shoudl be noted that the 'Eavy Metal boys painted these as a favour and Bryan Ansell still have many in his collection to this day.


A while back I posted a brillaint Warhammer Third Edition ad that showed much of the range as it stood in the later '80s. Well this issue of also included a Rogue Trader: Warhammer 40,000 version of the same advert. I love this ad, largely due to all the old school box covers that are shown, not to mention the little seen plastic craters that were released around this time. See if you can spot them while you are enjoying the old school 40k!




Until next time.

Orlygg.

Sunday, 28 July 2013

Acceptable in the '80s: The Witch Elves of Naggaroth

I am sure that you have all heard of Richard Halliwell. In my opinion, enthusiasts of GW games (and many games beyond their universes) have a great deal to owe him. A few months ago, I researched and published an article that took a look at Halliwell's incredible back catalogue of games, from the early years of his career in a semi-professional capacity to the later, Games Workshop years when he produced quality title after quality title.

This article can be found here.

As well as a rich pedigree of games mechanics, Halliwell also wrote a large number of decent articles for White Dwarf and I present for discussion today, in my opinion, his finest work in the magazine. A detailed study of the Witch Elves (and the the rest of the Elves in a way) in Warhammer Third Edition. Let's have a read of the article. 



Well if that isn't enough contemporary background for a massive Oldhammer Campaign I don't know what is? Dark elf armies, chaos allies, sojourns into Lustria for skirmishes with Slaan and Norse, pitched battles with Sea Elf and High Elf armies. Standing over all of this, the narrative of the Witch Elf domination of Naggaroth (with the power struggle with the remaining Black Pilgrims) and the identify of the High Elf traitor to play for.

Stirring stuff.

But what of the miniatures? Well, Bob Naismith sculpted several ranges of Dark Elves in the '80s and in my view his work still stands up their with the best of the sculpts available. As a footnote to the article above, White Dwarf published a range of Dark Elf warriors. This would include a witch elf or two, cold one riders and the famous Mengil Manhide's Regiment of Renown.

Now my collection does contain many dark elves. I have ten or so of the plastic ones from the Warhammer Regiments boxset and I have a smattering of the Manhides lurking around in bags. I did have the full set back in the day, having bought the clear plastic regiment set in Wonderworld in Bournemouth in the late 80s. Sadly, those models have long since been sold on (when I was a poor single man) but I am slowly building up a reasonable force on them.

I rather like Naismith's elves. They have a detailed, almost engraved feel to them. They have lots of little details that make painting them quite a challenge and all the models have this 'twisted' vibe to them which is suitably evil. Aly Morrison contributed further to the range with a series of command figures. These were produced around 1987 along with a wealth of other command models in support of 3rd edition. Though slightly different in character, their style is in keeping enough not to look odd alongside Naismith's work.

Here are the models published alongside the article above.



Sadly, this is the second and final Regiments of Renown article, the first being the Orc Boar Boys. I really enjoyed the exploration of the background of the elves at this point. Later on, more background material would see the light of day; skaven, dwarfs and, of course, the empire would be detailed, but this material was increasingly geared towards 4th edition rather than the roleplay inspired 3rd.

So what are your opinions of the dark elves and the miniatures produced to represent them? Love? Loathe?

Discuss below.

Orlygg.

Wednesday, 15 August 2012

Acceptable in the '80s: White Dwarf 94 Miniature Releases Retro Review and Plague Cart Rules





I really enjoyed the retro review I did regarding the work of Bob Olley and I discovered that there are plenty of Olley fans out there but some agreement that some of his work is a little, what's the word, passable. So I have decided to continue. We are sticking with the same issue as before, White Dwarf 94, and I have reproduced for you all the releases of that month. 


Talisman Dungeon 

First off, a double set; Talisman Dungeon and Mercenaries. Let's start with the models released as part of the Talisman range. I have recently (by which I mean this week) seen a fairly complete set of these models going for about £100 so they are clearly still a popular series of sculpts. Now, those of you who don't know, Talisman was (and still is) a board game in which the players taken of a character type in a quest to gain possession of the Crown of Command. Though the game can be played without metal miniatures, such was Citadel's nature in the 1980s, a set of models was released for the game and the many subsequent expansions. I came late to the party, purchasing the third edition of the game when it was released in 2008, and played many games of it with my wife and it remains to this day the only GW game that she will play. 

The miniatures in the range are varied and well sculpted, I own only one of this series, the red robed inquisitor in the centre of the page, and are full of character. They would make fantastic character models for third edition games as well as interesting painting challenges in their own right. My favourite model? Most definitely the Sprite. I love the tones of green and flesh on this piece and it is certainly a scheme I would like to copy some time in the future. 

Mercenaries

The second set are entitled Mercenaries and are again nice a varied. With fourteen models in this set they would make a very characterful unit for third edition. I have a particular fondness for NOB who seems to be positively waddling forwards ready to engage his next opponent. Sadly, I have never seen any of these on eBay nor do I own any of them. I suspect many of these sculpts were added to the later FIGHTERS range but I have no evidence of this at present. There is little fantasy on show here, which suggests the hands of the prolific sculpting force known as the brother's Perry. The obvious nod to medieval dress would have made these models useful for historical forces as well as fantasy ones. 


Nick Bibby's Giants

Ahh! Nick Bibby's giants! I am a big fan of Nine Fingers and have said so publically before. I think that the model has a wonderful dynamism and its body is perfectly positioned. I cannot say the same for the other sculpts in this range. Wither Wattle, who bears a strong resemblance to a young Bob Naismith, is okay and obviously shares much in common with the Nine Fingers sculpt in terms of positioning but I just cannot stand the model of Bottle Snottle! Its the really, really crap hand, massively out of proportion to the rest of his body, that puts me right off. He looks like he has spent a long, long time in prison with a giant stack of 'magazines of gentleman's interest' and little else to pass his time. The fact that his weapon, a rather fetching stone headed club,  seems rather incongruous to the rest of the model cements the fact that this model is always going to be passed over in my collection.

Plague Cart and its rules

The Plague Cart on the other hand is an absolute must for my Undead army. I have slapped a bid down on this beauty more than once only to be pipped at the post. The wheels may be familiar to keen eyed enthusiasts, for they are the very same ones that appear on the skeleton chariot that I have been working on recently. The model has some interesting rules too.

The cart can be used in any game. You roll a 2D6 at the start of each turn; on a 2 or a 12 the chart appears on the middle edge of the left or right table edge (an equal chance of either). It then moves in a straight line across the battlefield at 4" per turn, leaving through the middle of the opposite table edge. The insubstantial cart may pass through obstructions and even units of troops. It causes fear in all living creatures with 6", and terror in any living creatures through which it passes. It is immune to non-magical attacks. As it goes, the spirits rise from the slain, following it wailing and moaning.

The Plague Cart may be summoned by a level 3 Necromantic spell, summon plague cart (cost 12mps) passing across the battlefield. It gains the following powers when it encounters an undead army.

1) Undead creatures with 12" are immune to instability.
2) Any living humanoid slain with 12" rises as a zombie behind the cart with hand weapon and appropriate rules. Each model is marked (perhaps with plasticine) and is under the control of the undead player.

Plague Cart

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WS
BS
S
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A
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Int
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WP
4
3
0
4
4
5
3
0
-
-
-
-

Spectral Driver

M
WS
BS
S
T
W
I
A
Ld
Int
Cl
WP
4
4
0
0
4
4
4
4
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5
5
5


Special Rules: As a normal spectre, the creature is armed with a scythe.



Command Groups

These command groups are ideal for pairing with the rank and file troops of the plastic Warhammer Regiments, a relationship that I have always felt was a deliberate one on the hands of Citadel. I love all the sculpts in this range and own one of two of them. I have the goblin shamen, the elf standard bearer, the skaven champion and elf the musician. I would certainly be interested in obtaining the rest of these models, especially the goblin leader which I feel to be one of the finest gobliniod models Citadel has ever produced. The dark elves are suitably militarilistic and the skaven leader is an absolute classic sculpt of Jes Goodwin that was, until relatively recently, still available to buy from GW.

The paint schemes or these models is also highly inspirational for me. The distinct blue and purple of the dark elves, the bright greens and golden yellows of the elves, the dirty, heavily shaded browns of the skaven and the sickly greens of the goblins are THE colours I like to use in my paint pallete. This is because this page of White Dwarf is one of the best examples of the colour scheme and painting style of three of the most important third edition armies.






The Gob-Lobber and the Gob-Lobber Appeal

Classic '80s Warhammer through and through! The second of the Perry engineered sculpts on today's post. The addition of some gruesome goblin heads turns this from being just another catapult into a wonderfully zany weapon that just begs to be fielded in all dwarf armies. Some of the crew members were recycled for use in other later dwarf war machines, though others were only available with this set - such as the dwarf cook with a pig on a spit (sadly not pictured here) and the pipe smoking commander.

I am lucky enough to have won this particular war machine recently. If I remember correctly for the rather cheap sum of £7. Sadly, I didn't win the crew that went with the machine but they tend to crop up quite often so its only a matter of time until I have my hands on them too. However, I am missing the wheels! I was wondering if any Oldhammerers out there could do me the kindness of lending me a wheel from this model so I can take a cast of it and create some greenstuff copies. If you could, please contact me and I'll be eternally grateful!


Orlygg