Things have been pretty hectic for me recently. I am a teacher and have just started at a new school. As with any new job, there are a million and one new things to learn and sort out. Due to the pace of the day (and the fact that I have two children under three) I find myself in bed by about 8pm each evening and have had no time for blogging or painting.
Still, the weekends given me ample time to tap away at the keyboard or splat away with the paints. Today, I present a detailed battle report of Dan and I's last Realm of Chaos battle. It was certainly a momentous occasion, as the game was the culmination of a year's work. I began painting retro miniatures in the summer of 2011 and we had our first game (a long winded affair, played with unpainted figures) in late August and this proved to be the biggest game we have played to date.
|The deployment of troops at the beginning of the game. The lines of the Doomaxes of Khorne to the North and the Throng of Exquisite Pleasure to the South. Dan plays Khorne. I, Slaanesh.|
I won so advanced my troops forwards.
|A close up of my left flank at the start of the battle. I placed my beastmen here in two units of 5. I planned at this point to crush Dan's Wolf Riders with one unit while the other engaged the orcs.|
|My left flank, including a unit of skeleton allies (they have manouvered to pass between the fence and the hedgerow) advancing towards the hated Khornate horde.|
Dan responded with typical maniacal glee... He charged with his fastest moving troops into my lines. The mercenary wolf riders kicked their steeds into snarling action and plummeted across the field into the waiting line of the beastmen. The resulting clash saw a flurry of blows for each side, snarling jaws snapping at weapons and armour and an almighty crash as the steadfast followers of Slaanesh held their ground. After a round of combat, no wounds had been inflicted on either side due to some shockingly poor dice rolling.
|My beastman advance after the wolf rider's charge. With no wounds to any of my troops my plan seemed to be developing well.|
|Mange is one of the stand out characters in our campaign. He always astounds us with the damage he inflicts and his resilience. Shame that he has an irrational fear of humans though!|
|Dan's right flank after the first turn. The placement of the hedgerow would mean that his orcs would take a little time to cross. This was excellent news for my beastmen as it would give me the opportunity to crush them utterly before help arrived.|
|Elements of my warband and their allies prepare to engage with the beastmen and war dogs of Khorne. Note the strange position of the troll. They nearly always fail those stupidity tests...|
Dan's second turn saw his beastmen, orcs and characters advance in glorious unison. Even the battle hardened troops of Slakesin must have checked themselves as they watched the slaves of the Blood God advance with terrible purpose. Mange, no longer fearing humans, charged rabidly into the waiting thugs, snapping his jaws wildly as the leash was dropped.
|Khornate beastmen fill the open ground as the undead and skaven ready themselves to charge. The orcs pass over the hedgerow in the distance.|
|Mange engaged the thugs after passing his fear test. His snapping jaws tear into a thug, ripping the life from his limbs in an orgy of bloodlust.|
|Despite poor dice rolling, the strength and toughness of the beastmen begin to take their toll on the goblinoids.|
On Dan's right things started to deteriorate for the wolf riders. After another round of combat, two of their number lay as bloodied heaps as the beastmen stood firm. The unengaged unit of Slaaneshi beastmen advanced further to meet with the orcs.
|The battlefield at the end of the second turn. Note the beastmen begin to wrap around the wolf riders on the right flank and the loss of a thug on the left flank.|
|The view from behind the middle of the Khornate lines after the beginning of the third turn.|
|The second unit of beastmen receive the orc charge on the left flank of the battleline.|
|As predicted, the skaven did not fare long against superior numbers, but they fell in estatic delight, taking a number of wounds from the beastmen.|
|I wore my Oldhammer T-Shirt to heighten the Third Edition experience. If you're wondering about the venue, its Dan's rather plush new house.|
|Nearly all the units were engaged by this point in the battle, with only the skeletons yet to charge. Magic spells were blasted from the outstretched fingers of Jaketh and Slakeskin, with Ironcron and Mange talking fireballs but little real damage.|
|The leaders of chaos engaged in combat as their followers mill around them in melee.|
|Throgg advances as Morbius oversees the skeleton's struggle with the beastmen of Khorne.|
|The skeletons struggle with the remaining Khornate beastmen. Despite heavy losses, the followers of the Blood God remain steadfast.|
|On my far left flank the wolf riders still hang on. Refusing to break and run despite more Ld tests than you can shake a goblin at. The war of attrition began to take its toll on the goblinoids though, as yet another one of the greenskins fell.|
|To make matters worse, after a spectacular round of combat, the wolf riders down two of my beastmen.|
|In my final turn, with my beastmen fled, Jaketh finally managed to destroy the wolf riders. They had hung on, and on, and on and had been a right pain in the green bottom!|
|The dead. The rule books. The dice. The debris of a Third Edition game...|
|The final positions of the troops. End of turn 6.|
Sadly, we ran out of time and the game had to end there. As you can see from the final picture, my undead had almost managed to eliminate the Khornate beastmen, with Greykill hanging on to dear life with his double handed axe. Throgg had managed to pass enough stupidity tests to get involve in the melee but hadn't really achieved much damage. With Dan's left flank gone, I still had a single thug lurking around the edge of the house while Jaketh and the remaining beastmen struggled on with the surviving orcs.
Dan conceded defeat and the game was decided to be a Slaaneshi victory. Though a costly one for the Lord of Pleasure.