tag:blogger.com,1999:blog-3283315887973123007.post3174051982320666260..comments2024-03-28T06:24:07.932-07:00Comments on Realm of Chaos 80s: Oldhammer @ Slayer Gaming: Night of the Living Dead 2Orlygghttp://www.blogger.com/profile/01590080915486192175noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-3283315887973123007.post-31006610177659481932015-03-10T08:37:53.506-07:002015-03-10T08:37:53.506-07:00Would it be cynical of me to think that the units ...Would it be cynical of me to think that the units are so large simply so GW can sell more minis? (Surely not...) :PRed_Cardinalhttps://www.blogger.com/profile/12119321537913665046noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-65722123280926974992014-10-28T09:32:31.264-07:002014-10-28T09:32:31.264-07:00Forget HATRED, its FRENZY for me!!Forget HATRED, its FRENZY for me!!Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-23970694088073245862014-10-28T09:32:02.598-07:002014-10-28T09:32:02.598-07:00Now that sounds like an interesting premise for a ...Now that sounds like an interesting premise for a game. Hopefully, the only tarpits we would encounter would be literal!Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-81677179152899283842014-10-28T09:31:07.122-07:002014-10-28T09:31:07.122-07:00He was a joy to paint as well. Such a simple model...He was a joy to paint as well. Such a simple model, like its cousin the werebear, yet the simplicity allows you scope for so much. It originally had a rather basic attempt at a ogre-face Citadel T-Shirt on it before I stripped it!Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-73742557099218431282014-10-28T09:27:24.290-07:002014-10-28T09:27:24.290-07:00I cannot see how the gruelling experience of endle...I cannot see how the gruelling experience of endlessly rolling dice dealing with these massive units can be fun. Nor getting the things painted to a good standard. But each to their own I suppose.Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-11547424423840416832014-10-27T14:38:19.803-07:002014-10-27T14:38:19.803-07:00Orlygg suffers HATRED towards undead, lol. Thanks ...Orlygg suffers HATRED towards undead, lol. Thanks for taking part and providing so many good ideas for the next one in Feb.Warlord Paulhttps://www.blogger.com/profile/06477146670213381976noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-1046529536733648582014-10-26T19:55:04.887-07:002014-10-26T19:55:04.887-07:00Looks like great fun!Looks like great fun!Anonymoushttps://www.blogger.com/profile/03879413617587155317noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-29356478696305357922014-10-26T10:17:58.585-07:002014-10-26T10:17:58.585-07:00I think also important is the mission you give eac...I think also important is the mission you give each player - Orc's Drift is clever in that it features various outnumbered defenders scenarios and actually states on one of them that there is no doubt that the Elven defenders should "lose". However, it also provides a victory point scheme that favours the beleagured defenders as well as a secondary mission so that they can achieve the moral victory, despite being most probably slaughtered. As long as the Elves can kill enough Orcs (depriving the Orc player of reinforcements in the final scenario) and prevent the Half Orc spy from escaping from them, they usually end up with more victory points than the Orcs even though they will inevitably be over run. From the Orc's point of view, they must kill the Half Orc spy to stop him revealing some sensitive information about their Chieftain and try to destroy the Elf garrison without incurring too many casualties - possibly encouraging a slightly more cautious and crafty approach than the usual full frontal assault.<br /><br />Me and Paul went on to have a good old chat in the car on the way home - we decided that playing out one of the Fighting Fantasy game books on the table top with a small band of player adventurers would be a lot of fun. Scorpion Swamp or Island of the Lizard King would be great candidates. I reckon if the GM had a good map of where the various baddies popped out and the terrain was set up in a way to encourage the players to make certain choices as to which way to go it'd work pretty well.Thantsantshttps://www.blogger.com/profile/06902730729032525538noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-36564634712381600232014-10-26T08:12:26.425-07:002014-10-26T08:12:26.425-07:00Looked like alot of fun. Bryan the troll is brill...Looked like alot of fun. Bryan the troll is brilliantly painted.Baconfathttps://www.blogger.com/profile/12152422678887860988noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-32741976998034438472014-10-26T04:52:48.614-07:002014-10-26T04:52:48.614-07:00The 'tar pit' units you dislike are one of...The 'tar pit' units you dislike are one of the reasons WHFB has become such a monotonous game: resolving combat with such enormous regiments is a real chore especially when there are loads on the table. As you rightly point out such slug-fests kill narrative and thus enjoyment considerably. However, it looks like a great game with much fun had by all. Garethhttps://www.blogger.com/profile/09486311422850536804noreply@blogger.com