tag:blogger.com,1999:blog-3283315887973123007.post5814113998221068753..comments2024-03-29T00:12:07.643-07:00Comments on Realm of Chaos 80s: Warhammer Armies: An Acceptable in the '80s SpecialOrlygghttp://www.blogger.com/profile/01590080915486192175noreply@blogger.comBlogger18125tag:blogger.com,1999:blog-3283315887973123007.post-74791176393286318542015-02-13T12:36:11.278-08:002015-02-13T12:36:11.278-08:00hello even back in 4th editions day we played with...hello even back in 4th editions day we played with whatever we had rather then a hard and strict list, that's not to say we didn't use the army lists, we did, but we often didn't have enough figures to make rounded points totals, and so often would throw in units from other lists as "Allies".....<br /><br />Coruoisly it's the only edition of Warhammer I have ever played, as I never was able to find the time or oppents after leaving school.Anonymoushttps://www.blogger.com/profile/16215536877653190810noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-68488238017666753242013-06-15T16:51:53.875-07:002013-06-15T16:51:53.875-07:00Must admit I never noticed the minimum requirement...Must admit I never noticed the minimum requirements for the various armies until folk began debating them recently!<br /><br />We always used to play with what we had in our collections back in the day. Ironic that I've since then slavishly gone about assembling the forces to the letter for Orc's Drift! ;)<br /><br />I can't imagine any other way of playing than through a narrative now - especially having grown out of lining up all my plastic army men and knocking them down with the accompanying sound effects.Thantsantshttps://www.blogger.com/profile/06902730729032525538noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-5740897755017473182013-06-10T12:11:30.890-07:002013-06-10T12:11:30.890-07:00Oh, that sounds totally epic! And it's for sur...Oh, that sounds totally epic! And it's for sure a pleasure to play with 'gametlemen' like that ;)Suberhttps://www.blogger.com/profile/02005091019027411799noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-33022271474075113332013-06-10T12:00:43.132-07:002013-06-10T12:00:43.132-07:00I agree with Rab's assessment of the situation...I agree with Rab's assessment of the situation too. There is a buzz to be had from purely competitive games, otherwise nobody would do it, but the charmlessness of it leads to burnouts and the need for a hobby hiatus. Crafting a story from your games is often the most complex bit, it's also the part that is the least supported so it has to be up to us.<br /><br />Please do bang the narrative drum as loudly as possible Orlygg! The hobby needs champions now more than ever!Warlord Paulhttps://www.blogger.com/profile/06477146670213381976noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-45209817884621348682013-06-10T11:42:26.004-07:002013-06-10T11:42:26.004-07:00Players not trusting each other, eh? A world of ru...Players not trusting each other, eh? A world of rules manipulation and army list fudging and abuse to secure an 'easy' win could certainly create such an atmosphere. I remember playing a great game of Space Hulk a few years ago with Dan, I was the Marine player and had one terminator left. All I had to do was to get one Marine out alive and I had won. Dan obviously wanted to stop me a surrounded me with as many genestealers as he could to finish me off. I then rolled 6 after 6 on a d6 and ended up one square away from victory. It was such an incredible moment, rolling all these 6s one after the other that even Dan wanted this marine to pull through a win. <br /><br />Sadly, he didn't.<br /><br />But such a moment I think would be lost on some players I have had the misfortune to meet!Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-49542219491607010612013-06-10T11:38:52.878-07:002013-06-10T11:38:52.878-07:00Soul.
I've written about that all important f...Soul.<br /><br />I've written about that all important factor before. The only reason there is no soul or feeling in a miniature or game is because no one put one there. The character, for example, that Kevin Adams puts into each of of his pieces astonishes me. Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-70843000378081488592013-06-10T11:37:32.733-07:002013-06-10T11:37:32.733-07:00Thanks for that Bryan. I am glad that Mr Stillman ...Thanks for that Bryan. I am glad that Mr Stillman is still with us and (hopefully) gaming. I remember his historical stuff from the later '90s very favourably. Point him in our general direction please!!!Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-1189175808122553882013-06-10T11:36:09.676-07:002013-06-10T11:36:09.676-07:00Get them painted and getting playing something tha...Get them painted and getting playing something that interests and stimulates you. You never know where it may lead!<br /><br />Hopefully, not to damnation mind!Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-91410793914206248432013-06-10T11:35:15.948-07:002013-06-10T11:35:15.948-07:00Interesting, the reluctance to play more narrative...Interesting, the reluctance to play more narrative games may be as simple as players being out of their comfort zones. Remove the protective layer of the published rule mechanic and you are vulnerable to so many 'unknown' factors. Perhaps this loss of control, something that players of our ilk find so exciting, is something distasteful to others?Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-72086869925274531712013-06-10T11:32:42.057-07:002013-06-10T11:32:42.057-07:00These are two excellent points, and I thank you fo...These are two excellent points, and I thank you for sharing them. It is a sad truth that for many in the wargaming hobby, simplistic 'line them up and knock them down' games are the mainstay of the hobby experience. It is key to develop a rich and detailed gaming world in which to fight our narrative battles, and this is the theme that I shall be choosing to develop a little later here at Realm of Chaos 80s.<br /><br />Orlygghttps://www.blogger.com/profile/01590080915486192175noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-88426900189531656552013-06-10T01:21:05.607-07:002013-06-10T01:21:05.607-07:00You are making quite a point here. My greatest fun...You are making quite a point here. My greatest fun moments have always taken place when playing narrative scenarios which are nothing but 'storytelling with minis'.<br />Maybe the 'modern concept' lies increasingly more on the line that Warlord Paul highlighted at the beginning, the competition mind that makes players don't trust each other, making everyone unreliable for fun.Suberhttps://www.blogger.com/profile/02005091019027411799noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-55996763924626352013-06-09T18:05:15.453-07:002013-06-09T18:05:15.453-07:00Nigel is still here in Nottingham. He visited us a...Nigel is still here in Nottingham. He visited us at Foundry last week.Anonymoushttps://www.blogger.com/profile/15983614787162197760noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-12027806802814347622013-06-09T15:08:36.726-07:002013-06-09T15:08:36.726-07:00I personally use the lists as a rough guide line w...I personally use the lists as a rough guide line with which to build my force and reflect the 'soul' of the race I am assembling said army for. For example; where there is a minimum troop type i.e. 50 skaven slaves (!) I opt to take a useful sized unit of them. It generally looks as though the lists are designed with 3000 pt armies in mind so I round these minimum quotas down (not up as I don't have enough painted models!) proportionally depending on the points size of the battle. So in a 1000 pt battle I take 17 skaven slaves. I also like to limit the use of magic items to fairly subtle affairs. I don't see characters as being 'all powerful' but as useful tools and representative of the player on the battlefield. Often I just take standard equipment and rely upon the fighting prowess and battle cunning of a character model! Magic items would be bloody rare if they existed wouldn't they?Leadpesthttps://www.blogger.com/profile/00853033329961961848noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-74270729721362754372013-06-09T10:05:58.423-07:002013-06-09T10:05:58.423-07:00Re: Nigel Stillman, there was a pay on warseer a c...Re: Nigel Stillman, there was a pay on warseer a could of years back with someone who seemed to know the whereabouts of quite a few oh the ex-gw guys, including Mr. Stillman. I know I found it by googling Ian Pistock. If you can dig it up, that member might now where he is.Andrewhttps://www.blogger.com/profile/18093356872477703550noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-86039926376314980122013-06-09T08:26:53.580-07:002013-06-09T08:26:53.580-07:00Bummer about having to rewrite the post but it was...Bummer about having to rewrite the post but it was good the second time around too. I found some old Chaos Knights the other day that have really got me hankering to paint up and play Oldhammer.Seanhttps://www.blogger.com/profile/15428727065347379281noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-32091756560594605242013-06-09T06:06:27.518-07:002013-06-09T06:06:27.518-07:00Indeed, I grew up playing 5th/6th edition and it w...Indeed, I grew up playing 5th/6th edition and it was really difficult to get people to play non-standard scenario's, even in (multi-player) campaigns! My best friend would never do anything but "line-em-up-and-knock-em-down" games... But despite the more rigid, arms-race-like army rules, 5th edition did suit narrative play quite well if you knew how to do it right. WD and the citadel journal had some great scenario articles, and I played some of the most fun narrative games based on a scenario for Epic/space marine (Eldar vs Imperial guard) I ported to WFB (High Elves vs. Empire).Originalhammerrpghttps://www.blogger.com/profile/16341697506270002166noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-65849037428508574182013-06-09T04:02:30.966-07:002013-06-09T04:02:30.966-07:00Absolutely. One of the things that apparently rigi...Absolutely. One of the things that apparently rigid army lists has allowed (perhaps even encouraged, in my experience) is a creeping laziness on the part of gamers so that battles have lost their narrative drive. It does take time to put together a really top-notch set of linked scenarios that will be equally enjoyable for every participant. However, asymmetric victory conditions (raids on supply convoys, sallies from a besieged town, recover the item/hostage, defend the bridge until re-enforcements arrive or the main army can escape) can give a quick way of avoiding "line-em-up-and-knock-em-down" games which rarely satisfy.Rabhttps://www.blogger.com/profile/10066364524817373862noreply@blogger.comtag:blogger.com,1999:blog-3283315887973123007.post-23610724636257437902013-06-09T02:48:04.251-07:002013-06-09T02:48:04.251-07:00The modern community is addicted to the official r...The modern community is addicted to the official rules because their opponents usually can't be trusted. The role of GM and the concept of ensuring everyone has a good time has been lost over the decades. For example, if I wanted to collect nothing but optimal units for Oldhammer I suspect my opponent would either never play me again (in an environment where games are few and far between) or say "if you can't beat 'em..." and start an arms race. The road the hobby actually went down in fact. We all need to relearn how to organise a good game, they rarely happen by accident in my experience.Warlord Paulhttps://www.blogger.com/profile/06477146670213381976noreply@blogger.com